You can read it yourself when you download mod as pdf comes with it. you can easier get stuff for crafting and all crafting has 100% chance of success. every skill in the game, every ability, spell etc got revised, some spells are out some new spells are in. You need to take on bunch of mages with warrior switch to dagger ! now it can cause silence status. Want to have your warriors speeding to their targets ? Give them light armor instead of heavy. Clerics can now wear armor and heal scales with stats. each class now behaves more realistically, archers are no longer op, fencers are actually viable, berserkers have highest melee damage now etc. It basically completely re-balances whole game, not only it changes game to be closer to SNES version but also from patchnotes it provides shitload of changes that could be argued that it would make it the best tacticool game there is.įrankly speaking it has like 100 pages of pdf in changes when you download it but main changes are : Well i played LUCT few years back and back then there was only like mod for FFT that made it retarded harder without really chaning mechanics that much and imho FFT was already inferior a lot to Tactics Ogre. Naturally it came to usual sore mood that PSP version is nice remaster but fumbles a lot original mechanics as SNES version is simply better tactical game. Ok in the other thread about best combat we talked briefly about some games and we got to Tactics Ogre: LUCT.
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